Thursday, 21 October 2010
Sonic 4: Episode 1
Sonic 4 isn't really much of an update, more like a fan reconstruction of the first 2 (with elements of 3). I don't like the 'new' sonic design very much, and I'm not too keen that 3D models replace classic 2D sprites. How good would this have looked if it was all HD 2D graphics, like the Scott Pilgrim game? Very good actually and I don't want to listen to your protest words.
So you run around 4 very nostalgic zones which are pretty much every stage from the first 2 Sonic Mega Drive games pulped into total familiarity. The similarities make up for everything in the game, which of course include the boss battles that are pretty much copy-pasted from previous titles. Although it gives me a mildly fuzzy memory massage, if I wanted to fight these bosses I'd play the respected games they feature in! And that way I'd get the complete experience of nostalgic energy.
My favourite sonic games were always 2, 3, and Knuckles, and are still among my most cherished gaming memories. It's nice to see them somewhat updated, although with inferior character sprites, music, stage design and content, it feels more like a step back from the main canon series. The foreseeable gradual increase of content across new episodic releases is a great marketing scheme, but not very fair on my wallet. I'll still buy them all.....
videogames...my one weakness...
Labels:
2D,
3D,
Mega Drive,
Nostalgia,
Scott Pilgrim,
Sega,
Sonic,
Sprite
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